Review: G.I. Joe the Rise of Cobra (Xbox 360)
Recently we had the chance to review G.I Joe the Rise of Cobra video game for Xbox 360. Our thoughts? In short, it’s a solid game if you’re a fan of the series in general, but its definitely not the Call of Duty or Halo experience, if that’s what you’re looking for. Read on for the full review.
First let’s give a little background on the game. The game starts where the movie left off– Baroness escaping from the Joes and with the evil group Cobra capturing Heavy Duty on in the process. You, playing as main G.I. Joe Duke, then go on missions rescuing other Joe members like aforementioned Heavy Duty, Ripcord etc. (all of whom you can eventually choose as a playable character after you save them), as well as fight the evil Cobra all over– in locations ranging from snowy mountains to Egypt to other movie hotspots.
Now to the game.
As mentioned above, G.I. Joe the Rise of Cobra (made by EA Games with Paramount Pictures) is no intense shooting game by any stretch. For casual gamers though, it might fair a little better. My main disappointment with this game has to be the controls: even when on “Advanced” difficulty, you wanna shoot at someone? Just hold down the right trigger– that’s it. You don’t even need to aim; it does that for you (though technically you can use the right stick to automatically switch targets). As a lover of Halo and Call of Duty– this just seemed boring and pointless to me.
While the graphics were solid, the camera really complicated and agitated our gameplay, particularly because there was no choice of first-person shooter perspective. Showing a third-person view of the game, where you don’t play the game through the character’s eyes (COD and Halo, in contrast are first person), it constantly gave poor, zoomed out angles without any way to correct the problem. Multi-player this way then became a disaster: trying going 2 different ways instead of following one another– better yet, don’t, cause, well, you can’t.
G.I. Joe fight (pic from IGN.com)
On the upside, the storyline was interesting (particularly for those who haven’t yet seen the movie– such as myself), and the narration and cut scenes were both nicely done. On a more technical note, the constant story popups (such as with the narration– something which you thankfully can choose to skip over) could be really bothersome at times, as well as slow down gameplay.
Now here was my second biggest problem– the horrible saving feature. When you first insert and enter the game, it mentions an autosaving feature for checkpoints. Sensible and simple enough right? My experience seemed to indicate otherwise: check points only appear at the END of levels– if you get two thirds into a level and die at the end, tough luck buddy, you got to go back and restart from the beginning. Definitely not cool.
All in all, as said in the intro– if your a fan of the historic G.I. Joe series, well then if you haven’t already picked this game up you probably will soon. For the rest though– if your looking for a real, intense shooting game, check out something like Call of Duty or Halo instead.
Unfortunately, the downfalls outweigh the positives to this game and we’re gonna have to give G.I. Joe Rise of the Cobra an “Eh, Whatever” rating of 2 out of 5.
We give G.I. Joe the Rise of Cobra game an “Eh, whatever” rating of 2 out of 5
If your interested in more info in G.I. Joe or want to order it– it is available now for the Xbox 360, PS3, Wii, PSP, PS2 and DS– and you can check it out at EA’s site here.